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jihao
go-ipfs
Commits
9b2ccf1e
提交
9b2ccf1e
authored
1月 13, 2015
作者:
Juan Batiz-Benet
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差异文件
Merge pull request #549 from jbenet/fix-simultaneous-dials
p2p/net/swarm: dial once at a time
上级
083bd9cb
8e888b1d
隐藏空白字符变更
内嵌
并排
正在显示
3 个修改的文件
包含
165 行增加
和
10 行删除
+165
-10
simul_test.go
p2p/net/swarm/simul_test.go
+43
-0
swarm.go
p2p/net/swarm/swarm.go
+5
-4
swarm_dial.go
p2p/net/swarm/swarm_dial.go
+117
-6
没有找到文件。
p2p/net/swarm/simul_test.go
浏览文件 @
9b2ccf1e
...
...
@@ -11,6 +11,49 @@ import (
ma
"github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
)
func
TestSimultDials
(
t
*
testing
.
T
)
{
// t.Skip("skipping for another test")
ctx
:=
context
.
Background
()
swarms
:=
makeSwarms
(
ctx
,
t
,
2
)
// connect everyone
{
var
wg
sync
.
WaitGroup
connect
:=
func
(
s
*
Swarm
,
dst
peer
.
ID
,
addr
ma
.
Multiaddr
)
{
// copy for other peer
log
.
Debugf
(
"TestSimultOpen: connecting: %s --> %s (%s)"
,
s
.
local
,
dst
,
addr
)
s
.
peers
.
AddAddress
(
dst
,
addr
)
if
_
,
err
:=
s
.
Dial
(
ctx
,
dst
);
err
!=
nil
{
t
.
Fatal
(
"error swarm dialing to peer"
,
err
)
}
wg
.
Done
()
}
log
.
Info
(
"Connecting swarms simultaneously."
)
for
i
:=
0
;
i
<
10
;
i
++
{
// connect 10x for each.
wg
.
Add
(
2
)
go
connect
(
swarms
[
0
],
swarms
[
1
]
.
local
,
swarms
[
1
]
.
ListenAddresses
()[
0
])
go
connect
(
swarms
[
1
],
swarms
[
0
]
.
local
,
swarms
[
0
]
.
ListenAddresses
()[
0
])
}
wg
.
Wait
()
}
// should still just have 1, at most 2 connections :)
c01l
:=
len
(
swarms
[
0
]
.
ConnectionsToPeer
(
swarms
[
1
]
.
local
))
if
c01l
>
2
{
t
.
Error
(
"0->1 has"
,
c01l
)
}
c10l
:=
len
(
swarms
[
1
]
.
ConnectionsToPeer
(
swarms
[
0
]
.
local
))
if
c10l
>
2
{
t
.
Error
(
"1->0 has"
,
c10l
)
}
for
_
,
s
:=
range
swarms
{
s
.
Close
()
}
}
func
TestSimultOpen
(
t
*
testing
.
T
)
{
// t.Skip("skipping for another test")
...
...
p2p/net/swarm/swarm.go
浏览文件 @
9b2ccf1e
...
...
@@ -32,6 +32,7 @@ type Swarm struct {
local
peer
.
ID
peers
peer
.
Peerstore
connh
ConnHandler
dsync
dialsync
cg
ctxgroup
.
ContextGroup
}
...
...
@@ -49,10 +50,10 @@ func NewSwarm(ctx context.Context, listenAddrs []ma.Multiaddr,
}
s
:=
&
Swarm
{
swarm
:
ps
.
NewSwarm
(
PSTransport
),
local
:
local
,
peers
:
peers
,
cg
:
ctxgroup
.
WithContext
(
ctx
),
swarm
:
ps
.
NewSwarm
(
PSTransport
),
local
:
local
,
peers
:
peers
,
cg
:
ctxgroup
.
WithContext
(
ctx
),
}
// configure Swarm
...
...
p2p/net/swarm/swarm_dial.go
浏览文件 @
9b2ccf1e
...
...
@@ -3,6 +3,7 @@ package swarm
import
(
"errors"
"fmt"
"sync"
conn
"github.com/jbenet/go-ipfs/p2p/net/conn"
addrutil
"github.com/jbenet/go-ipfs/p2p/net/swarm/addr"
...
...
@@ -13,6 +14,80 @@ import (
ma
"github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
)
// dialAttempts governs how many times a goroutine will try to dial a given peer.
const
dialAttempts
=
3
// dialsync is a small object that helps manage ongoing dials.
// this way, if we receive many simultaneous dial requests, one
// can do its thing, while the rest wait.
//
// this interface is so would-be dialers can just:
//
// for {
// c := findConnectionToPeer(peer)
// if c != nil {
// return c
// }
//
// // ok, no connections. should we dial?
// if ok, wait := dialsync.Lock(peer); !ok {
// <-wait // can optionally wait
// continue
// }
// defer dialsync.Unlock(peer)
//
// c := actuallyDial(peer)
// return c
// }
//
type
dialsync
struct
{
// ongoing is a map of tickets for the current peers being dialed.
// this way, we dont kick off N dials simultaneously.
ongoing
map
[
peer
.
ID
]
chan
struct
{}
lock
sync
.
Mutex
}
// Lock governs the beginning of a dial attempt.
// If there are no ongoing dials, it returns true, and the client is now
// scheduled to dial. Every other goroutine that calls startDial -- with
//the same dst -- will block until client is done. The client MUST call
// ds.Unlock(p) when it is done, to unblock the other callers.
// The client is not reponsible for achieving a successful dial, only for
// reporting the end of the attempt (calling ds.Unlock(p)).
//
// see the example below `dialsync`
func
(
ds
*
dialsync
)
Lock
(
dst
peer
.
ID
)
(
bool
,
chan
struct
{})
{
ds
.
lock
.
Lock
()
if
ds
.
ongoing
==
nil
{
// init if not ready
ds
.
ongoing
=
make
(
map
[
peer
.
ID
]
chan
struct
{})
}
wait
,
found
:=
ds
.
ongoing
[
dst
]
if
!
found
{
ds
.
ongoing
[
dst
]
=
make
(
chan
struct
{})
}
ds
.
lock
.
Unlock
()
if
found
{
return
false
,
wait
}
// ok! you're signed up to dial!
return
true
,
nil
}
// Unlock releases waiters to a dial attempt. see Lock.
// if Unlock(p) is called without calling Lock(p) first, Unlock panics.
func
(
ds
*
dialsync
)
Unlock
(
dst
peer
.
ID
)
{
ds
.
lock
.
Lock
()
wait
,
found
:=
ds
.
ongoing
[
dst
]
if
!
found
{
panic
(
"called dialDone with no ongoing dials to peer: "
+
dst
.
Pretty
())
}
delete
(
ds
.
ongoing
,
dst
)
// remove ongoing dial
close
(
wait
)
// release everyone else
ds
.
lock
.
Unlock
()
}
// Dial connects to a peer.
//
// The idea is that the client of Swarm does not need to know what network
...
...
@@ -20,17 +95,53 @@ import (
// This allows us to use various transport protocols, do NAT traversal/relay,
// etc. to achive connection.
func
(
s
*
Swarm
)
Dial
(
ctx
context
.
Context
,
p
peer
.
ID
)
(
*
Conn
,
error
)
{
if
p
==
s
.
local
{
return
nil
,
errors
.
New
(
"Attempted connection to self!"
)
}
// check if we already have an open connection first
cs
:=
s
.
ConnectionsToPeer
(
p
)
for
_
,
c
:=
range
cs
{
if
c
!=
nil
{
// dump out the first one we find
return
c
,
nil
// this loop is here because dials take time, and we should not be dialing
// the same peer concurrently (silly waste). Additonally, it's structured
// to check s.ConnectionsToPeer(p) _first_, and _between_ attempts because we
// may have received an incoming connection! if so, we no longer must dial.
//
// During the dial attempts, we may be doing the dialing. if not, we wait.
var
err
error
var
conn
*
Conn
for
i
:=
0
;
i
<
dialAttempts
;
i
++
{
// check if we already have an open connection first
cs
:=
s
.
ConnectionsToPeer
(
p
)
for
_
,
conn
=
range
cs
{
if
conn
!=
nil
{
// dump out the first one we find. (TODO pick better)
return
conn
,
nil
}
}
// check if there's an ongoing dial to this peer
if
ok
,
wait
:=
s
.
dsync
.
Lock
(
p
);
!
ok
{
select
{
case
<-
wait
:
// wait for that dial to finish.
continue
// and see if it worked (loop), OR we got an incoming dial.
case
<-
ctx
.
Done
()
:
// or we may have to bail...
return
nil
,
ctx
.
Err
()
}
}
// ok, we have been charged to dial! let's do it.
// if it succeeds, dial will add the conn to the swarm itself.
conn
,
err
=
s
.
dial
(
ctx
,
p
)
s
.
dsync
.
Unlock
(
p
)
if
err
!=
nil
{
continue
// ok, we failed. try again. (if loop is done, our error is output)
}
return
conn
,
nil
}
return
nil
,
err
}
// dial is the actual swarm's dial logic, gated by Dial.
func
(
s
*
Swarm
)
dial
(
ctx
context
.
Context
,
p
peer
.
ID
)
(
*
Conn
,
error
)
{
if
p
==
s
.
local
{
return
nil
,
errors
.
New
(
"Attempted connection to self!"
)
}
sk
:=
s
.
peers
.
PrivKey
(
s
.
local
)
...
...
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